. i eo ns ‘ if M PO PRACTTICAL. MIAN C54. THOMAS A’ McCARTHY.. Aiihvor of Caulisthenic Drilling, efi Sixteen, Years aa: Instriccner, Late Sereeant Instructor 7th RAM and (oth Ree aneuts, oy ihe PONY DONT: Wik SONNENSCHEIN ‘RNOSDETE LOW, iy WITH TWENTY-THREE FIGURES OF POSITIONS. VOLen SS O san Sa ND g S| Se C37 HARRISON GSORBLE COLLECTION ea eH am oO a bend ra FRONTISPIECE. A PRACTICAL MANUAL. BY THOMAS A. McCARTHY, Autor or *“‘CAaLiIstHENIC DRILLING,” BTC. SIXTEEN YEARS AN INSTRUCTOR, Late Sergeant Instructor Tth RL. and 65th Regiments. WITH TWENTY-THREE FIGURES OF POSITIONS. LONDON W. SWAN SONNENSCHEIN & CO., PATERNOSTER ROW. SSS SSS a aS —— SSS PREFACE. HE object of the author in compiling this little work is to fill an evident gap, there not being any special treatise in existence upon the once popular art of Quarter-staff. The Exercises have been carefully chosen from those that the author has himself used, during sixteen years’ experience, some of which exercises are used by Amateurs and Instructors, both at drill and in public performances. INTRODUCTION. UARTEH R-STAFF, having become almost obsolete, I should like to see it revived if only for the good derived from this best of exercises. It 1s very easily learned, and for those who do not care about Boxing it is an excellent substitute, owing to.the freedom of action afforded by ‘walking round,” advancing and retiring, jumping, etc.. I need hardly name the merits of Fencing and Sticks yet in Quarter-staff there is even more liberty of action. Juniors can play with a six-foot staff without injury, if dressed; Vill INTRODUCTION. and after a time it will do away with a very great amount of timidity found in boys. As already stated, it may be used as an exercise by those who object to Boxing, and it will be. found an easy and invigorating game, and without danger. THOS. A. McCARTHY. THE QUARTER-STAFF. The Staff should be about 8 feet in length, and 4 or 5 inches in circumierence (Ash or Bamboo). It may be 9 feet 6 inches long; but this depends entirely upon the players. I think this latter length too great, as. ease and skilful manipulation are difficult with it. THE DRESS. The necessary Dress consists of Helmet, Jacket, Leg-guards, right and left-handed Gauntlets, and a pair of Padded Gloves.* Boxing-gloves may be used, but they afford no protection to the wrist. This is the same Dress as for Sticks and Broad-sword, with the addition of a Mr. GeorGE SPENCER’S new patterns are the best. eS re ee ee ars PN ee ee = % we ase ee ae Se eee a ae left-hand glove; all these articles are desirable: no one should play loose, without being thus dressed. THE READY. Each one stands facing inwards (i.e., facing each other), about 4 feet apart, with the Staff in the right hand, held between the forefinger and thumb, the elbow slightly bent, the upper part in the hollow of the shoulder, the point on the ground, and in a line with the toe of the right foot. PROVE DISTANCE. After being numbered No. 1 and No. 2, make a half-turn to the right on both heels; then raise the Staff from the ground with the right hand grasping it. At the same time straighten the left arm to the front of the body, till the upper end of each Staff touches the centre of ‘the chest, the back of the right hand in a line with, and as-high as, the shoulder, the even number moving backwards or forwards to the required distance, as in fig. A. LOWER STAFFS. The Staff will then be brought to the side, as already described, the body being at the half-turn. ENGAGE. Advance the left foot about 18 inches straight to the front, bending the left knee till it projects over the centre of the instep, the right knee being bent and pressed well back, the body perpendicular with the span. At the same time bring the Staff across the body, and seize it with the left hand about 2 feet 8 inches from the right, the back of the hand to the front, and as high as the top of the left shoulder, and half bent, while the right elbow touches the hollow of the side fore-arm nearly at right angles with the body, the back of the hand upwards. When at the ENGAGE, both hands should be 2 feet 8 inches apart, and the same distance from each end as in fiogs. Each limb should be mobile and free. THE CHANGE. Bring the advanced foot back, turning half-left, and advance the right foot to the front, at the same time giving the Staff a smart cant with the left. hand, from left to right, changing hands, and grasp the Staff with the right hand above, and left below, as in fig. c. ATTACKS AND DEFENCES. ATTACK ONE. Strike with the upper end of the Staff at the right side QUARTER-STAFF. £3 of the head (if the left foot is in front), stepping out about 18 inches, and raising the lower hand as high as the upper one, i.e., about the height of the chin. The GUARD is formed by carrying the upper hand quickly to the right side till the Staff is perpendicular and just clear of the point of the shoulder, tle blow being received on the upper part of the Staff, as in fig. 1. ATTACK TWO. Strike at the left side of the head with the lower end of the Staff, stepping out as in ONE, and allow the upper hand to loosen its grasp, and the Staff to be above the left shoulder, both arms straight to the front. The GUARD is formed by the blow being received on the centre (between the hands) of the Staff, by smartly raising a “or ate SS Se ede Ra i ne 3 a iene the lower hand as high as, and opposite to, the left eye, lowering the upper hand a few inches, as in fig. 2. ATTACK THREE. Strike at the centre of the body with the upper end of the Staff, stepping out as in ONE and I'WO, the hand as high as the centre of the body and straight. The GUARD is formed with the centre of the Staff, by carrying the Staff as in ONE to the right side, as in fig. 3. ATTACK FOUR. Strike at the centre of the body (left side) with the lower end of the Staff, stepping out as in TWO. The GUARD is formed as in TWO, with the upper hand as high as, and clear of, the left shoulder, as in fig. 4. ATTACK FIVE. Strike at the leg (right side) with the upper end, stepping out, the arms being straight and as high as the opponent’s knee. The GUARD is formed: with the lower end, by quickly advancing both arms to the front till the. Staff is a few inches in advance of the knee, both hands opposite the centre of the body, and the Staff perpendicular, as in fig. 5. ATTACK SIX. Strike with the lower end of the Staff at the left side of the leg, stepping out as in TWO and FOUR. The GUARD is formed with the upper end of the Staff, by dropping the upper hand and raising the lower one to, and opposite to the point of the left shoulder (advancing both arms till a few inches clear of the knee, the Staff beimg perpendicular), as in fig. 4, observing the above rule. The above GUARD can be formed with the lower end (without reversing it) by advancing both arms, as in FIVE, and bringing the lower end round the point of the knee; but it is rather awkward, as-in the movement the Staff is likely to hit the leg or foot, and be too late to be effective (fig. 6). ATTACK SEVEN (HEAD). Strike with the upper end of the Staff straight to the front at the middle of the head, stepping out at the time. This is the pin. The GUARD is formed by bringing QUARTER-STAFF. ef the Staff horizontal, and a few inches above and in front of the head, the centre of the Staff receiving the blow with both hands above the shoulders, as in fig. 7. The above represent all the AT- TACKS, and each one should practise and perform them well before beginning LOOSE PLAY. There are several FEINTS which can be easily practised in conjunction with the ATTACKS; but each player, both No.1, No. 2, should do the seven attacks well, both with right and with left foot in front, before commencing LOOSE PLAY. FEINTS. FEINT ONE. Make an attempt to strike the right side, moving the foot about 9 inches to the front. As soon as the GUARD is shown, complete the attack by STRIKE TWO on the left side, completing the step forward. The second GUARD being made, if successiully, recover immediately. All feints must be done quickly, especally GUARDING FEINTS. FEINT TWO and STRIKE THREE. Make an attempt of STRIKE TWO; on the GUARD being shown, make STRIKE THREE in the same. manner as FEINT ONE and STRIKE TWO. Fc els FEINT SIX, and STRIKE AT HEAD: (as above described.) STEPPING OUT OF REACH. After the FEINTS STEPPING OUT OF REACH will follow; but I must add another word or two on. FEINTS. All feimts must be -practised loosely bbe edt before this exercise is done. LOOSE PLAY with the Quarter-staff is exactly like loose Boxing, so far as movement 1s concerned, the greatest liberty being allowed in moving about, walking round, going backwards or forwards at the will of the players, attempt being made at the same time to keep within hitting distance, as it is very bad to be too far apart, since this looks very much like fear, the blows sometimes being a little heavier than with a Singlestick. STEP BACK. Step smartly backwards out of ‘reach, on being attacked, and strike by allowing the upper hand to slip back to the lower one. If any of the blows are delivered, the lower hand must not be moved; this is foul. The above 1s called “CATCHING HIM.” If the ‘blow is delivered at the leg, the head would be the best arta to ‘ catch him,” and vice versa. THE PIN. Strike at the head, and on the blow being guarded, press hard and keep the Staff on the guard. On the least weakening of the guard, step back and strike as directed above. This is called “ PIN- ° NING HIM,” and can easily be done. There is only one way out of the PIN: as soon as ‘‘ pinned,”’ step back and make STRIKE ONE or TWO, which form also an opposing guard. Vide fig. 7. JUMPING. A HIT AND A MISS. (Fig. 8.) On striking at the lower limbs, by jumping upwards the attacking Staff will pass under the feet. I do not advise this system, though I have-often seen it done, I never could do it, and it looks very much like a made-up affair (for show). It is not uncommon in a public exhibition, where the best man does not necessarily win.. One must lose, and there is nothing dishonourable in it; therefore, let the best man win, and the loser lose honestly ! FIRST PRACTICE. STRIKES AND GUARDS. NUMBER ONE. NUMBER TWO. STRIKE ONE. GUARD ONE. GUARD HEAD (7). STRIKE AT HEAD (7), STRIKE THREE. GUARD THREE. STRIKE TWO. GUARD TWO. ° GUARD FOUR. STRIKE FOUR. STRIKE AT HEAD. GUARD HEAD. STRIKE FIVE. GUARD FIVE. GUARD HEAD. STRIKE AT HEAD. STRIKE SIX. GUARD SIX. Repeat the above, No. 2 commencing. After practising the above, standing, it should be done moving round, advancing and retiring, moving the feet. as quickly as possible in and out of distance. Arms and legs should have perfect freedom of action, and not be stiff or in any way cramped. SECOND PRACTICE. FEINTS. NUMBER ONE (odd). FEINT ONE. STRIKE FOUR. GUARD HEAD. STRIKE THREE. FEINT TWO. STRIKE FIVE. GUARD THREE. STRIKE AT HEAD. FEINT FIVE. STRIKE AT HEAD. GUARD SIX. STRIKE FOUR. NUMBER TWO (even). GUARDS ONE AND FOUR. STRIKE AT HEAD. GUARD THREE. GUARDS TWO AND FIVE. STRIKE THREE. GUARD HEAD. GUARD FIVE AND HEAD. STRIKE SIX. GUARD FOUR. Repeat even numbers commencing. After doing the above, standing, they should be done moving. ‘Too much care cannot be taken with these exercises, always showing an opposing cuard, when-. ° ever attacked. Never trust to luck in guarding but always follow the opposing Staff, either in a FEINT or otherwise, as you cannot always recognise a FEINT, its object being, of course, to deceive. By following all opposite moves with the opposing guard, the chances are equal, as it will be plain that half a guard can be made much more quickly than a whole guard. Therefore, it takes a little more time for the half and whole attacks to be made than to form the corresponding guards, as the defender has less ground to go over than the player acting on the offensive. Therefore always show the opposing guard on every occasion; it baffles your opponent, and occasionally makes him believe that you are bent on attack. Do not get hurried; make each attack, on which you have decided, quickly. Never change’ your mind half-way and try some other attack for which you are not prepared. Steadiness and determination are worth-a world of theory and — subtilty, and to possess them, try, and try hard. DA QUARTER-STAFF. TO PRIVATE SCHOOLS AND JUNIOR CLASSES. Junior boys might with advantage use a 6-1t. Quarter-staff, instead of engaging in fights every morning, and knocking one another’s faces out of shape, to settle their ‘‘ private quarrels.” Quarter-staff is very ‘“‘manly,” and some very “hard knocks” are received on both sides, and it has, moreover, this advantage over Fighting, ali marks are out of sight. The same rules are to be observed for Seniors as with the long-staff, and each must be properly dressed as described above. (Fig. 9.) 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REGUISELES, QUARTER-STAFFS, CLOVES, W EUPMENT, Pie TRESS, PLATES TO THIS VOLUME 6) MAY be had separately, pri a ona large shéet, for purposes olf hanging in Gymnasia, ete., ais the price of 2s. 6d) per set* % TA Hy ot SO fps y